nuFrontiers > Sound Design
Sound Design
Matthew
March 1, 2020
So you are putting together your latest sound design project. Everything is coming together and you are just about ready to call your final mix done. And then you hear it: A click somewhere in the middle that destroys everything….
Read more
Matthew
February 16, 2020
After spending another session learning about Wwise, I think I have developed an understanding that will help with Unity-Wwise integration. Please refer to the following diagram as I outline the steps for getting your first sound emitting object up and…
Read more
Matthew
February 7, 2020
Last week I walked through a comparison between my recollection of producing audio for Games in the mid-90?s and some high-level points I learned at an A3E class on Sound Design for Games at NAMM. This week, I am going to dig into sound design for a VR project I am helping out on.
Matthew
January 31, 2020
The big thing in VR is that sounds aren?t limited to simple left/right pan. Each component of a sound can now have its own 3D-locale, with its own reverb and other effects.
Matthew
November 27, 2019
The trick at the beginning is to stop thinking about sound design, and just play with the instrument for a few hours.?This can also be the most enjoyable part of the process!